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items.yml

# ============================================================
#  RoodyLobby · items.yml — the items of the hotbar in the lobby
#  Given when joining, respawning and coming into a lobby world. They cannot be moved,
#  dropped or lost. /roodylobby reload gives them again to everyone.
#
#  Each item:
#    slot: 0-8 (hotbar), 9-35 (inventory), 40 (off hand)
#    material: an item. PLAYER_HEAD + head: "{player}" = the player's own head, a player
#      name, or a texture ("eyJ0ZXh0dXJlcy..." from a heads website).
#    name / lore: one for all, or one per language ({en: "...", es: "..."}).
#      {player}, {online:<server>} ({online:all} = the whole network) and PlaceholderAPI work.
#    type: pvp = the lobby PvP item: holding it a few seconds puts the player in PvP (config.yml
#      pvp); clicks do nothing.
#    type: visibility = the item to hide players (any click changes it: everyone, VIP and
#      staff, nobody), with "states" all, vip and none for its look (material, name, lore...).
#    actions: what a right click does. left-actions: what a left click does (none = nothing).
#      [menu] <id>        open a menu: one of custom-menus/ (servers, lobbies...) or of a
#                         module (profile, settings, cosmetics...)
#      [server] <name>    send to a server of the network
#      [player] <cmd>     the player runs a command      [console] <cmd>  the console runs it
#      [message] <text>   a text to the player           [lang] <key>     a text of lang/
#      [broadcast] <text> [actionbar] <text>  [title] <title>;<subtitle>
#      [sound] <id vol pitch>  [effect] <effect level seconds>  [spawn]  [close]
#      [coins] <amount>   give lobby coins (a negative amount takes them)  [delay] <ticks>
#    Optional: permission (only players with it get the item), worlds (only in these
#      worlds), cooldown (seconds between uses), glow, custom-model-data, item-model, amount.
# ============================================================
items:
  servers:
    slot: 0
    material: COMPASS
    name: {en: "&#5BC0EB&lServer Selector &7(Right click)", es: "&#5BC0EB&lSelector de servidores &7(Clic derecho)"}
    lore:
      en: ["&7Pick a game mode and play."]
      es: ["&7Elige un modo de juego y a jugar."]
    actions: ["[menu] servers"]
  pvp:
    slot: 2
    type: pvp
    material: IRON_SWORD
    name: {en: "&#FF6B61&lPvP &7(Hold it)", es: "&#FF6B61&lPvP &7(Mantenlo)"}
    lore:
      en: ["&7Hold it 3 seconds to fight", "&7other players with this sword."]
      es: ["&7Mantenlo 3 segundos para luchar", "&7contra otros jugadores con esta espada."]
  profile:
    slot: 1
    material: PLAYER_HEAD
    head: "{player}"
    name: {en: "&#F5C136&lMy Profile &7(Right click)", es: "&#F5C136&lMi perfil &7(Clic derecho)"}
    lore:
      en: ["&7Your stats, settings and more."]
      es: ["&7Tus estadísticas, ajustes y más."]
    actions: ["[menu] profile"]
  cosmetics:
    slot: 4
    material: CHEST
    name: {en: "&#C77DFF&lCosmetics &7(Right click)", es: "&#C77DFF&lCosméticos &7(Clic derecho)"}
    lore:
      en: ["&7Trails, hats, gadgets and pets."]
      es: ["&7Estelas, sombreros, gadgets y mascotas."]
    actions: ["[menu] cosmetics"]
  visibility:
    slot: 7
    type: visibility
    material: LIME_DYE
    name: {en: "&a&lPlayers: Everyone &7(Click)", es: "&a&lJugadores: Todos &7(Clic)"}
    lore:
      en: ["&7Change who you see in the lobby."]
      es: ["&7Cambia a quién ves en el lobby."]
    states:
      vip:
        material: PURPLE_DYE
        name: {en: "&#C77DFF&lPlayers: VIP and staff &7(Click)", es: "&#C77DFF&lJugadores: VIP y staff &7(Clic)"}
      none:
        material: GRAY_DYE
        name: {en: "&7&lPlayers: Nobody &7(Click)", es: "&7&lJugadores: Nadie &7(Clic)"}
  lobbies:
    slot: 8
    material: NETHER_STAR
    name: {en: "&#5EE08A&lLobby Selector &7(Right click)", es: "&#5EE08A&lSelector de lobbys &7(Clic derecho)"}
    lore:
      en: ["&7Change to another lobby."]
      es: ["&7Cambia a otro lobby."]
    actions: ["[menu] lobbies"]