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display.yml

# ============================================================
#  RoodyLobby · display.yml — what players see on screen in the lobby
#  The scoreboard, the tab list, the boss bar and chat announcements. Only in the lobby worlds:
#  everything goes away when a player leaves them. /roodylobby reload reads it again.
#
#  Texts: one for all, or one per language ({en: ..., es: ...}). & codes, &#RRGGBB and MiniMessage
#  tags work, and these placeholders (also in items, menus and commands.yml):
#    {player} {displayname} {world} {ping}
#    {online} (players on this server) {max-players} {server} (this server: lobby-1...)
#    {server-number} (the number in its name) {date} {time} (formats in lang/: format.date/time)
#    {coins} {playtime} {visibility} (who the player sees)
#    {online:all} (the whole network) {online:<server>} {max:<server>} {status:<server>}
#    {anim:<name>} (an animation below) and PlaceholderAPI (%luckperms_prefix%...).
# ============================================================

# Ticks between updates of the texts (20 = 1 second). Animations go at their own speed.
update-ticks: 20

# {anim:<name>}: each frame is shown "interval" ticks, then the next one. Frames can also be
# one list per language ({en: [...], es: [...]}).
animations:
  title:
    interval: 3
    frames:
      - "&#5BC0EB&lLOBBY"
      - "&#5BC0EB&lLOBBY"
      - "&#5BC0EB&lLOBBY"
      - "&#5BC0EB&lLOBBY"
      - "&#5BC0EB&lLOBBY"
      - "&#5BC0EB&lLOBBY"
      - "&#5BC0EB&lLOBBY"
      - "&#5BC0EB&lLOBBY"
      - "&f&lL&#5BC0EB&lOBBY"
      - "&#5BC0EB&lL&f&lO&#5BC0EB&lBBY"
      - "&#5BC0EB&lLO&f&lB&#5BC0EB&lBY"
      - "&#5BC0EB&lLOB&f&lB&#5BC0EB&lY"
      - "&#5BC0EB&lLOBB&f&lY"
      - "&f&lLOBBY"
      - "&#5BC0EB&lLOBBY"
      - "&f&lLOBBY"
  ip:
    interval: 5
    frames:
      - "&#F5C136play.example.com"
      - "&#F7CD5Eplay.example.com"
      - "&#F9D986play.example.com"
      - "&#F7CD5Eplay.example.com"

scoreboard:
  enabled: true
  # The sidebar. The first board whose worlds ([] = all the lobby worlds) and permission
  # ("" = everyone) fit the player is shown. 15 lines at most; no red numbers.
  # Each player has their own scoreboard while it is shown. If another plugin gives them its
  # own scoreboard (a minigame...), RoodyLobby leaves it alone and comes back after.
  boards:
    default:
      worlds: []
      permission: ""
      title: "{anim:title}"
      lines:
        en:
          - "&7{date}"
          - ""
          - "&fPlayer: &#5BC0EB{player}"
          - "&fCoins: &#F5C136{coins}"
          - "&fLobby: &#5BC0EB{server}"
          - ""
          - "&fOnline: &#5EE08A{online:all}"
          - "&fPing: &#5BC0EB{ping} ms"
          - ""
          - "{anim:ip}"
        es:
          - "&7{date}"
          - ""
          - "&fJugador: &#5BC0EB{player}"
          - "&fMonedas: &#F5C136{coins}"
          - "&fLobby: &#5BC0EB{server}"
          - ""
          - "&fConectados: &#5EE08A{online:all}"
          - "&fPing: &#5BC0EB{ping} ms"
          - ""
          - "{anim:ip}"

tab:
  # auto = on, but off when the TAB plugin is installed (it does the tab list).
  enabled: auto
  header:
    en: ["", "{anim:title}", "&7Welcome, &f{player}&7!", ""]
    es: ["", "{anim:title}", "&7¡Bienvenido, &f{player}&7!", ""]
  footer:
    en: ["", "&7Online: &f{online:all} &8· &7Ping: &f{ping} ms", "{anim:ip}", ""]
    es: ["", "&7Conectados: &f{online:all} &8· &7Ping: &f{ping} ms", "{anim:ip}", ""]
  # The player's name in the list ("" = leave it as it is), e.g. "%luckperms_prefix%&f{player}".
  player-name: ""

bossbar:
  enabled: true
  # They are shown one after another, the same one for everyone at the same time.
  #   color: pink, blue, red, green, yellow, purple, white
  #   style: progress, notched_6, notched_10, notched_12, notched_20
  #   progress: a number from 0 to 1, countdown (empties during its seconds) or fill
  bars:
    - text: {en: "&fWelcome to the lobby, &#5BC0EB{player}&f!", es: "&f¡Bienvenido al lobby, &#5BC0EB{player}&f!"}
      color: blue
      style: progress
      progress: countdown
      seconds: 10
    - text: {en: "&fPlayers on the network: &#5EE08A{online:all}", es: "&fJugadores en la red: &#5EE08A{online:all}"}
      color: green
      style: notched_10
      progress: 1
      seconds: 8
    - text: {en: "&fJoin our Discord: &#5865F2/discord", es: "&fÚnete a nuestro Discord: &#5865F2/discord"}
      color: purple
      style: progress
      progress: fill
      seconds: 8

announcements:
  # auto = on, but off when RoodyChat is installed (its announcements do more).
  enabled: auto
  # Seconds between announcements, and the players needed online for them.
  interval: 180
  min-players: 1
  # true = in any order (never the same twice in a row), false = one after another.
  random: false
  sound: "block.note_block.pling 0.4 1.8"
  # Each one: one for all or one per language; a list = several lines.
  messages:
    - en: ["", "  &#5BC0EB&lTIP &8» &7Right click the &fcompass &7to pick a game.", ""]
      es: ["", "  &#5BC0EB&lCONSEJO &8» &7Haz clic derecho con la &fbrújula &7para elegir un juego.", ""]
    - en: ["", "  &#5865F2&lDISCORD &8» &7News, giveaways and support: &f/discord", ""]
      es: ["", "  &#5865F2&lDISCORD &8» &7Novedades, sorteos y soporte: &f/discord", ""]
    - en: ["", "  &#F5C136&lSTORE &8» &7Ranks and more, and you help the server: &f/store", ""]
      es: ["", "  &#F5C136&lTIENDA &8» &7Rangos y más, y ayudas al servidor: &f/store", ""]