RoodyLobby · Files
display.yml
# ============================================================
# RoodyLobby · display.yml — what players see on screen in the lobby
# The scoreboard, the tab list, the boss bar and chat announcements. Only in the lobby worlds:
# everything goes away when a player leaves them. /roodylobby reload reads it again.
#
# Texts: one for all, or one per language ({en: ..., es: ...}). & codes, &#RRGGBB and MiniMessage
# tags work, and these placeholders (also in items, menus and commands.yml):
# {player} {displayname} {world} {ping}
# {online} (players on this server) {max-players} {server} (this server: lobby-1...)
# {server-number} (the number in its name) {date} {time} (formats in lang/: format.date/time)
# {coins} {playtime} {visibility} (who the player sees)
# {online:all} (the whole network) {online:<server>} {max:<server>} {status:<server>}
# {anim:<name>} (an animation below) and PlaceholderAPI (%luckperms_prefix%...).
# ============================================================
# Ticks between updates of the texts (20 = 1 second). Animations go at their own speed.
update-ticks: 20
# {anim:<name>}: each frame is shown "interval" ticks, then the next one. Frames can also be
# one list per language ({en: [...], es: [...]}).
animations:
title:
interval: 3
frames:
- "BC0EB&lLOBBY"
- "BC0EB&lLOBBY"
- "BC0EB&lLOBBY"
- "BC0EB&lLOBBY"
- "BC0EB&lLOBBY"
- "BC0EB&lLOBBY"
- "BC0EB&lLOBBY"
- "BC0EB&lLOBBY"
- "&f&lLBC0EB&lOBBY"
- "BC0EB&lL&f&lOBC0EB&lBBY"
- "BC0EB&lLO&f&lBBC0EB&lBY"
- "BC0EB&lLOB&f&lBBC0EB&lY"
- "BC0EB&lLOBB&f&lY"
- "&f&lLOBBY"
- "BC0EB&lLOBBY"
- "&f&lLOBBY"
ip:
interval: 5
frames:
- "&#F5C136play.example.com"
- "&#F7CD5Eplay.example.com"
- "&#F9D986play.example.com"
- "&#F7CD5Eplay.example.com"
scoreboard:
enabled: true
# The sidebar. The first board whose worlds ([] = all the lobby worlds) and permission
# ("" = everyone) fit the player is shown. 15 lines at most; no red numbers.
# Each player has their own scoreboard while it is shown. If another plugin gives them its
# own scoreboard (a minigame...), RoodyLobby leaves it alone and comes back after.
boards:
default:
worlds: []
permission: ""
title: "{anim:title}"
lines:
en:
- "&7{date}"
- ""
- "&fPlayer: BC0EB{player}"
- "&fCoins: &#F5C136{coins}"
- "&fLobby: BC0EB{server}"
- ""
- "&fOnline: EE08A{online:all}"
- "&fPing: BC0EB{ping} ms"
- ""
- "{anim:ip}"
es:
- "&7{date}"
- ""
- "&fJugador: BC0EB{player}"
- "&fMonedas: &#F5C136{coins}"
- "&fLobby: BC0EB{server}"
- ""
- "&fConectados: EE08A{online:all}"
- "&fPing: BC0EB{ping} ms"
- ""
- "{anim:ip}"
tab:
# auto = on, but off when the TAB plugin is installed (it does the tab list).
enabled: auto
header:
en: ["", "{anim:title}", "&7Welcome, &f{player}&7!", ""]
es: ["", "{anim:title}", "&7¡Bienvenido, &f{player}&7!", ""]
footer:
en: ["", "&7Online: &f{online:all} &8· &7Ping: &f{ping} ms", "{anim:ip}", ""]
es: ["", "&7Conectados: &f{online:all} &8· &7Ping: &f{ping} ms", "{anim:ip}", ""]
# The player's name in the list ("" = leave it as it is), e.g. "%luckperms_prefix%&f{player}".
player-name: ""
bossbar:
enabled: true
# They are shown one after another, the same one for everyone at the same time.
# color: pink, blue, red, green, yellow, purple, white
# style: progress, notched_6, notched_10, notched_12, notched_20
# progress: a number from 0 to 1, countdown (empties during its seconds) or fill
bars:
- text: {en: "&fWelcome to the lobby, BC0EB{player}&f!", es: "&f¡Bienvenido al lobby, BC0EB{player}&f!"}
color: blue
style: progress
progress: countdown
seconds: 10
- text: {en: "&fPlayers on the network: EE08A{online:all}", es: "&fJugadores en la red: EE08A{online:all}"}
color: green
style: notched_10
progress: 1
seconds: 8
- text: {en: "&fJoin our Discord: ᛩF2/discord", es: "&fÚnete a nuestro Discord: ᛩF2/discord"}
color: purple
style: progress
progress: fill
seconds: 8
announcements:
# auto = on, but off when RoodyChat is installed (its announcements do more).
enabled: auto
# Seconds between announcements, and the players needed online for them.
interval: 180
min-players: 1
# true = in any order (never the same twice in a row), false = one after another.
random: false
sound: "block.note_block.pling 0.4 1.8"
# Each one: one for all or one per language; a list = several lines.
messages:
- en: ["", " BC0EB&lTIP &8» &7Right click the &fcompass &7to pick a game.", ""]
es: ["", " BC0EB&lCONSEJO &8» &7Haz clic derecho con la &fbrújula &7para elegir un juego.", ""]
- en: ["", " ᛩF2&lDISCORD &8» &7News, giveaways and support: &f/discord", ""]
es: ["", " ᛩF2&lDISCORD &8» &7Novedades, sorteos y soporte: &f/discord", ""]
- en: ["", " &#F5C136&lSTORE &8» &7Ranks and more, and you help the server: &f/store", ""]
es: ["", " &#F5C136&lTIENDA &8» &7Rangos y más, y ayudas al servidor: &f/store", ""]