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RoodyLobby

Server and lobby selectors

RoodyLobby knows how many players each server has: with RoodyProxy on the proxy, those of the whole network (several proxies too), else through BungeeCord. Give a server's address in network.addresses and it is also pinged: online, offline or full, and its max players.

  • custom-menus/servers.yml is the server selector (/servers, the compass). A button with server: survival shows {online}, {max}, {status} and {motd} of that server, can take amount: online, changes its look with the states current, online, full and offline, and sends there with a click (while offline it only says so).
  • custom-menus/lobbies.yml is the lobby selector (/lobbies, the nether star): its server-lists make one button per server whose name matches lobby-*, in order (lobby-2 before lobby-10), so new lobbies show up by themselves.
  • Menus are drawn again every refresh seconds while open, so counts are live.
  • network.send-mode: auto (ajQueue when installed), direct, ajqueue or command.