RoodyLobby
Server and lobby selectors
RoodyLobby knows how many players each server has: with RoodyProxy on the proxy, those of the whole network (several proxies too), else through BungeeCord. Give a server's address in network.addresses and it is also pinged: online, offline or full, and its max players.
custom-menus/servers.ymlis the server selector (/servers, the compass). A button withserver: survivalshows{online},{max},{status}and{motd}of that server, can takeamount: online, changes its look with the statescurrent,online,fullandoffline, and sends there with a click (while offline it only says so).custom-menus/lobbies.ymlis the lobby selector (/lobbies, the nether star): itsserver-listsmake one button per server whose name matcheslobby-*, in order (lobby-2 before lobby-10), so new lobbies show up by themselves.- Menus are drawn again every
refreshseconds while open, so counts are live. network.send-mode:auto(ajQueue when installed),direct,ajqueueorcommand.