RoodyLobby
Languages
languageinconfig.yml: the file oflang/the server speaks (en,es, or your own: copy one aslang/<code>.yml).per-player-language: true: each player gets messages, menus, items and the screen in their Minecraft language whenlang/has it.- Texts in the other files (items, menus, commands, display, cosmetics, rewards) can be one text or one per language (
{en: ..., es: ...}). Date formats areformat.dateandformat.timeof each lang file. &codes,&#RRGGBBand MiniMessage work; put&colours before a MiniMessage tag, not inside it. A message set to""is not sent.