RoodyLobby v1.0.0 is outSee what’s new →
🏰

RoodyLobby

v1.0.0

A complete lobby: server selector with live players, scoreboard, parkour, cosmetics, lobby PvP, rewards and coins.

// Features
  • Spawn, join setup (game mode, health, effects, title, fireworks), join messages by rank and void back to spawn
  • Every protection: blocks, interactions, damage, hunger, items, weather, time, mobs, fire, portals...
  • Hotbar items and your own menus and commands with actions: open menus, send to servers, coins, sounds...
  • Server and lobby selectors with live players of the whole network (RoodyProxy or BungeeCord), online/offline/full
  • Animated scoreboard by world or rank (no red numbers), tab header, footer and names, rotating boss bar, announcements
  • Hide players (everyone, only VIPs and staff, nobody), settings menu, profile with rank, time played and stats
  • Parkours made in game: checkpoints, timer, falls back to the last checkpoint, records, floating top, rewards
  • Cosmetics: 7 trails, 7 hats, 3 gadgets (firework, paintball, launcher) and 6 pets, bought with coins or by rank
  • Lobby PvP: hold the sword to fight with a kit, no real deaths, kills, streaks and coins per kill
  • Daily, weekly, monthly, timed and VIP rewards with streak bonuses, notice on join
  • Lobby coins (or Vault money), SQLite or MySQL shared by your lobbies, double jump, launch pads and /fly
  • PlaceholderAPI placeholders, an API with events, English and Spanish (per-player language) and command aliases
// About

Everything a modern lobby has, in one plugin. Players join at the spawn with their hotbar ready: a server selector and a lobby selector with live player counts of the whole network, their profile, cosmetics, a button to hide players and a sword for lobby PvP. The world is protected, they double jump around, and the screen shows an animated scoreboard, tab list and boss bar.

Then there is something to do: parkours with checkpoints, records and a floating top; trails, hats, gadgets and pets bought with lobby coins; PvP that only fighters join, with kills and streaks; daily, weekly and monthly rewards with streaks. Settings, coins and records are saved in SQLite, or in MySQL so they follow players between your lobbies.