RoodyLobby
Hotbar and actions
items.yml has the items players get in the lobby: the server selector, profile, PvP sword, cosmetics, hide players and lobby selector. They cannot be moved, dropped or lost. Each one has a slot, an item (material; PLAYER_HEAD with head: "{player}", a name or a texture), a name and lore (one text, or one per language), and actions for the right and left click, with an optional permission, worlds and cooldown.
Actions are the same everywhere (items, your menus and commands, rewards, PvP kills):
| Action | What it does |
|---|---|
[menu] <id> |
Opens a menu: one of custom-menus/, or profile, settings, cosmetics, parkours, rewards. |
[server] <name> |
Sends the player to that server of the network. |
[player] <cmd> · [console] <cmd> |
The player or the console runs a command. |
[message] <text> · [lang] <key> · [broadcast] <text> |
Texts, one of the lang file, or to everyone. |
[title] <title>;<subtitle> · [actionbar] <text> · [sound] <id vol pitch> · [effect] <effect level seconds> |
Screen and sound. |
[coins] <amount> |
Gives lobby coins (a negative amount takes them). |
[spawn] · [close] · [delay] <ticks> |
To the spawn, close the menu, wait before the next ones. |
{player}, {online:<server>}, {coins}... and PlaceholderAPI work in every line.