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RoodyLobby

Lobby PvP

Holding the sword of the hotbar for enter-seconds puts the player in PvP with the kit of pvp.kit (armour, a weapon with enchantments in that slot, more items; it never wears out). Holding another slot for leave-seconds takes them out, but not until combat-seconds after the last hit. Only players in PvP hurt each other.

Nobody really dies: the one who would die goes back to the spawn with full health, out of PvP. The killer gets the kill, the streak, full health and the kill-actions (5 coins by default); every announce-streak kills in a row are announced. Leaving the server or falling into the void in combat counts as a death. Kills, deaths and best streak are saved.