RoodyLobby · Files
custom-menus/lobbies.yml
# ============================================================
# RoodyLobby · custom-menus/lobbies.yml — the lobby selector
# How menus are written: see the top of servers.yml.
#
# server-lists: one button per server of the proxy whose name matches "pattern" (* = anything,
# ? = one character), in order (lobby-2 before lobby-10), over "slots". New lobbies show up by
# themselves. hide: servers that are never shown.
# The button is written like a server button: {server}, {number} (the number in its name),
# {online}, {max}, {status}; amount: number (the lobby number) or online; states current (the
# lobby the player is on), online, full, offline. With no actions, a click sends there.
# ============================================================
title: {en: "&8Lobby Selector", es: "&8Selector de lobbys"}
rows: 3
command: lobbies
command-aliases: []
permission: ""
refresh: 2
open-sound: "block.chest.open 0.4 1.4"
click-sound: "ui.button.click 0.5 1.2"
filler:
material: GRAY_STAINED_GLASS_PANE
slots: all
server-lists:
lobbies:
pattern: "lobby-*"
hide: []
slots: "10-16"
button:
material: QUARTZ_BLOCK
amount: number
name: {en: "&f&lLobby #{number}", es: "&f&lLobby #{number}"}
lore:
en: ["&8▪ &7Players: &f{online}", "", "EE08A» Click to join"]
es: ["&8▪ &7Jugadores: &f{online}", "", "EE08A» Clic para entrar"]
states:
current:
material: EMERALD_BLOCK
glow: true
lore:
en: ["&8▪ &7Players: &f{online}", "", "&#F5C136» You are here"]
es: ["&8▪ &7Jugadores: &f{online}", "", "&#F5C136» Estás aquí"]
full:
material: GOLD_BLOCK
lore:
en: ["&8▪ &7Players: &f{online}&7/&f{max}", "", "{yellow}» It is full"]
es: ["&8▪ &7Jugadores: &f{online}&7/&f{max}", "", "{yellow}» Está lleno"]
offline:
material: REDSTONE_BLOCK
lore:
en: ["&8▪ &7Status: {status}"]
es: ["&8▪ &7Estado: {status}"]
buttons:
back:
slot: 22
material: ARROW
name: {en: "&7« Back", es: "&7« Volver"}
actions: ["[menu] servers"]