RoodyProxy v2.3.1 is outSee what’s new →
RoodyEvents · Files

menus/events.yml

# ------------------------------------------------------------
#  RoodyEvents · menus/events.yml — /events (everyone): what is on and what comes next
#  Where each button goes and with what item. Its texts are in lang/<language>.yml under
#  menus.events. After a change: /events reload
#
#  rows: 1-6. filler: the item of the empty slots (none = nothing) and which slots it fills
#  (all, border, top, bottom, or a list). buttons.<id>.slot: one slot, a list or "10-16"
#  (-1 = hidden). material: an item, or auto = the code's (the event's icon...).
#  Optional per button: amount, custom-model-data, item-model, glow, sound, and "states"
#  (changes for a state: on/off, running...). lists: the slots of the lists.
#  items: your own items (decoration, or buttons that run commands):
#    my-item: {slot: 0, material: PAPER, name: "&eHi", lore: ["&7..."],
#              commands: ["[player] spawn", "[console] say {player}", "[close]"]}
# ------------------------------------------------------------
rows: 5
filler:
  material: GRAY_STAINED_GLASS_PANE
  slots: all
click-sound: "ui.button.click 0.4 1.4"
buttons:
  # running events (icon = the event's)
  running: {material: auto}
  no-running: {slot: 13, material: GRAY_DYE}
  # what comes next
  upcoming: {material: auto}
  no-upcoming: {slot: 31, material: CLOCK}
  paused: {slot: 31, material: RED_DYE}
  wins: {slot: 38, material: GOLD_INGOT}
  admin: {slot: 42, material: COMMAND_BLOCK}
  close: {slot: 40, material: BARRIER}
lists:
  running: "10-16"
  upcoming: "28-34"
items: {}