RoodyEvents · Files
events/happy-hour.yml
# ------------------------------------------------------------
# RoodyEvents · events/happy-hour.yml — several modules at once: Haste II and Speed I for
# everyone, 1.5x experience and a lucky player who wins a prize when it starts.
# The keys are explained in events/supply-drop.yml. Menu: /events edit happy-hour
# ------------------------------------------------------------
name:
en: "<gradient:#FFD700:#FF8C00><bold>Happy Hour</bold></gradient>"
es: "<gradient:#FFD700:#FF8C00><bold>Hora feliz</bold></gradient>"
description:
en:
- "&eHaste II&7, &bSpeed &7and &a+50% experience&7."
- "&7And one lucky player wins a prize!"
es:
- "&ePrisa II&7, &bVelocidad &7y &a+50% de experiencia&7."
- "&7¡Y un jugador con suerte gana un premio!"
icon: SUNFLOWER
duration: 20m
enabled: true
auto: true
weight: 8
min-players: 1
worlds: []
bossbar:
enabled: true
color: yellow
title: true
messages:
start: []
end: []
modules:
boosts:
type: effect
effects:
- "haste 2"
- "speed 1"
particles: false
xp:
type: multiplier
xp: 1.5
block-drops: 1.0
blocks: []
mob-drops: 1.0
mobs: []
fishing: 1.0
spawner-mobs: false
lucky:
type: gift
items:
- "DIAMOND 5"
pick: all
commands: []
who: random
random-count: 1
every: "0"
announce: true