RoodyEvents
Languages
languageinconfig.yml: the file oflang/the server speaks (en,es, or your own: copy one aslang/<code>.yml).per-player-language: true: each player gets messages, bars, menus and event names in their Minecraft language whenlang/has it.- Event names, descriptions and boss names can be one text or one per language. Effect names are in
effect-namesof each lang file. &codes,&#RRGGBBand MiniMessage work; a message set to""is not sent.