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RoodyEvents

Bosses

  • Any mob (wither_skeleton, zombie, ravager...) with its own name per language, health (more than 1000 works too), damage and speed multipliers, glowing, armour and weapons, potion effects and minions it calls every X.
  • It appears at a point or a random spot like a drop, keeps its chunks loaded, does not burn in the sun, and is pulled back when it goes further than leash blocks. A health bar shows to the players near it.
  • Prizes by damage done: top 1, 2 and 3, participation (at least min-damage % of its health) and the last hit ({player}, {rank}, {damage}, {percent}). Its own experience; vanilla drops optional.
  • If time runs out, it escapes. A boss cannot live in a world on peaceful: the event then shows "cannot start" instead of starting.