RoodyEvents · Files
events/forgotten-king.yml
# ------------------------------------------------------------
# RoodyEvents · events/forgotten-king.yml — a boss appears; prizes by damage done.
# The keys are explained in events/supply-drop.yml. Menu: /events edit forgotten-king
#
# boss: entity = any mob ("wither_skeleton", "zombie", "ravager"...). health = its life
# (more than 1000 works too); damage and speed multiply its own. It appears at one of
# "points" or at a random spot of "area" (like a drop) and is pulled back when it goes
# further than "leash" blocks. equipment: head, chest, legs, feet, hand, off-hand (items
# like the loot of a drop, or set in the menu). minions: mobs it calls every X (up to max).
# rewards: top 1, 2, 3 by damage, "participation" for everyone with at least min-damage % of
# its health, and "last-hit": {player}, {rank}, {damage}, {percent}, {event}.
# end-on-death: the event ends when it dies. It does not burn in the sun.
#
# Tip: set a point for it (/events point add arena) and add "arena" to its points.
# ------------------------------------------------------------
name:
en: "<gradient:#8E2DE2:#FF6B61><bold>The Forgotten King</bold></gradient>"
es: "<gradient:#8E2DE2:#FF6B61><bold>El Rey Olvidado</bold></gradient>"
description:
en:
- "&7An ancient king rose from his grave."
- "&7Deal the most damage to win the best prizes!"
es:
- "&7Un rey antiguo se ha levantado de su tumba."
- "&7¡Haz más daño que nadie para llevarte los mejores premios!"
icon: WITHER_SKELETON_SKULL
duration: 15m
enabled: true
auto: true
weight: 5
min-players: 3
worlds: []
bossbar:
enabled: false
color: purple
title: true
messages:
start: []
end: []
modules:
king:
type: boss
entity: wither_skeleton
name:
en: "<gradient:#8E2DE2:#FF6B61><bold>The Forgotten King</bold></gradient>"
es: "<gradient:#8E2DE2:#FF6B61><bold>El Rey Olvidado</bold></gradient>"
health: 600
damage: 1.5
speed: 1.1
glowing: true
points: []
area:
world: ""
radius: 150
min-radius: 40
leash: 30
equipment:
head: {material: GOLDEN_HELMET, glow: true}
chest: NETHERITE_CHESTPLATE
hand: NETHERITE_SWORD
effects:
- "fire_resistance 1"
- "resistance 1"
minions:
entity: wither_skeleton
count: 2
every: 40s
max: 6
rewards:
"1":
- "minecraft:give {player} netherite_ingot 1"
- "minecraft:give {player} diamond 10"
"2":
- "minecraft:give {player} diamond 6"
"3":
- "minecraft:give {player} diamond 3"
participation:
- "minecraft:give {player} golden_apple 2"
last-hit:
- "minecraft:give {player} wither_skeleton_skull 1"
min-damage: 5
vanilla-drops: false
xp: 300
end-on-death: true
bar-radius: 64