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events/forgotten-king.yml

# ------------------------------------------------------------
#  RoodyEvents · events/forgotten-king.yml — a boss appears; prizes by damage done.
#  The keys are explained in events/supply-drop.yml. Menu: /events edit forgotten-king
#
#  boss: entity = any mob ("wither_skeleton", "zombie", "ravager"...). health = its life
#  (more than 1000 works too); damage and speed multiply its own. It appears at one of
#  "points" or at a random spot of "area" (like a drop) and is pulled back when it goes
#  further than "leash" blocks. equipment: head, chest, legs, feet, hand, off-hand (items
#  like the loot of a drop, or set in the menu). minions: mobs it calls every X (up to max).
#  rewards: top 1, 2, 3 by damage, "participation" for everyone with at least min-damage % of
#  its health, and "last-hit": {player}, {rank}, {damage}, {percent}, {event}.
#  end-on-death: the event ends when it dies. It does not burn in the sun.
#
#  Tip: set a point for it (/events point add arena) and add "arena" to its points.
# ------------------------------------------------------------
name:
  en: "<gradient:#8E2DE2:#FF6B61><bold>The Forgotten King</bold></gradient>"
  es: "<gradient:#8E2DE2:#FF6B61><bold>El Rey Olvidado</bold></gradient>"
description:
  en:
    - "&7An ancient king rose from his grave."
    - "&7Deal the most damage to win the best prizes!"
  es:
    - "&7Un rey antiguo se ha levantado de su tumba."
    - "&7¡Haz más daño que nadie para llevarte los mejores premios!"
icon: WITHER_SKELETON_SKULL
duration: 15m
enabled: true
auto: true
weight: 5
min-players: 3
worlds: []
bossbar:
  enabled: false
  color: purple
title: true
messages:
  start: []
  end: []
modules:
  king:
    type: boss
    entity: wither_skeleton
    name:
      en: "<gradient:#8E2DE2:#FF6B61><bold>The Forgotten King</bold></gradient>"
      es: "<gradient:#8E2DE2:#FF6B61><bold>El Rey Olvidado</bold></gradient>"
    health: 600
    damage: 1.5
    speed: 1.1
    glowing: true
    points: []
    area:
      world: ""
      radius: 150
      min-radius: 40
    leash: 30
    equipment:
      head: {material: GOLDEN_HELMET, glow: true}
      chest: NETHERITE_CHESTPLATE
      hand: NETHERITE_SWORD
    effects:
      - "fire_resistance 1"
      - "resistance 1"
    minions:
      entity: wither_skeleton
      count: 2
      every: 40s
      max: 6
    rewards:
      "1":
        - "minecraft:give {player} netherite_ingot 1"
        - "minecraft:give {player} diamond 10"
      "2":
        - "minecraft:give {player} diamond 6"
      "3":
        - "minecraft:give {player} diamond 3"
      participation:
        - "minecraft:give {player} golden_apple 2"
      last-hit:
        - "minecraft:give {player} wither_skeleton_skull 1"
    min-damage: 5
    vanilla-drops: false
    xp: 300
    end-on-death: true
    bar-radius: 64