Ya está aquí RoodyProxy v2.3.1Ver novedades →
RoodyStaff · Archivos

config.yml

# ------------------------------------------------------------
#  RoodyStaff · config.yml
#  Messages, menu texts and the names of the staff tools: lang/<language>.yml.
#  Menu layouts: menus/. After changing something: /rstaff reload
#  (the modules need a restart).
# ------------------------------------------------------------

# Language of messages and menus: the name of a file in lang/ (en, es, or your own).
language: en
# true = each player sees messages, menus and tools in their Minecraft language when lang/
# has that file (es_es.yml or es.yml...). The console uses the language above.
per-player-language: false

# Parts of the plugin. One turned off does not register its commands.
modules:
  staff-mode: true
  vanish: true
  freeze: true
  inspector: true
  follow: true
  notes: true
  chat: true
  alerts: true

# More names for each command. If another plugin already uses a name, that plugin keeps it
# (except Essentials, which gives its own up); ours still works as /roodystaff:<name>.
# Careful with the proxy's (sc, ac, inspect, stafflist, msg, lobby...): those never reach
# the server.
command-aliases:
  staff: [sm]
  vanish: [v]
  freeze: [ss]
  sschat: [ssc]
  sshistory: [sshist]
  follow: [spec]
  inspector: [insp]
  invsee: []
  endersee: []
  note: []
  notes: []
  alerts: []
  clearchat: [cc]
  mutechat: []
  slowchat: []
  roodystaff: [rstaff]

# ------------------------------------------------------------
#  Staff mode (/staff): your inventory is saved and you get the
#  tools. On the way out everything is put back (also if the server
#  goes down: it is put back when you join again).
# ------------------------------------------------------------
staff-mode:
  game-mode: SURVIVAL
  vanish-on-enter: true
  fly: true
  invulnerable: true
  night-vision: true
  can-build: false
  can-drop-items: false
  can-pick-up-items: false
  # Opening a chest, barrel, shulker... shows a copy, with no animation or sound.
  silent-chests: true
  # Leaving staff mode takes you back to where you turned it on.
  return-on-exit: true
  # The tools. slot = 0-8 of the hotbar. enabled: false to take one away.
  # Their names and lores are in lang/<language>.yml (tools.<tool>).
  tools:
    compass:
      enabled: true
      slot: 0
      material: COMPASS
    inspector:
      enabled: true
      slot: 1
      material: BOOK
    cps:
      enabled: true
      slot: 2
      material: BLAZE_ROD
    knockback:
      enabled: true
      slot: 3
      material: STICK
    freeze:
      enabled: true
      slot: 4
      material: PACKED_ICE
    players:
      enabled: true
      slot: 5
      material: PLAYER_HEAD
    fly-speed:
      enabled: true
      slot: 6
      material: FEATHER
    random:
      enabled: true
      slot: 7
      material: CLOCK
    vanish:
      enabled: true
      slot: 8
      material: LIME_DYE
      material-off: GRAY_DYE

# ------------------------------------------------------------
#  Vanish (/vanish): nobody sees you except whoever has
#  roodystaff.vanish.see. Works with TAB, Essentials and PAPI.
# ------------------------------------------------------------
vanish:
  # Still vanished when you join the server again.
  remember: true
  # A reminder on the action bar while you are vanished.
  actionbar: true
  # A fake quit / join message when you turn it on / off.
  fake-messages: false
  invulnerable: true

# ------------------------------------------------------------
#  Freeze / SS (/freeze <player>)
# ------------------------------------------------------------
freeze:
  # Take the frozen player to the SS room (/rstaff room set) and back when released.
  use-room: true
  take-staff-to-room: false
  return-on-release: true
  # How often they are reminded with a title, in seconds.
  title-every: 3
  # Commands a frozen player can still use (without the slash).
  allowed-commands: []
  # If they leave and join again, they are still frozen.
  keep-on-rejoin: true
  # Console commands when they leave while frozen. {player} {staff}
  # E.g. "ban {player} 30d Leaving during SS". Empty = only the warning to the staff.
  on-quit: []
  # Effects while frozen (BLINDNESS, SLOWNESS...). Empty = none.
  effects: []

# ------------------------------------------------------------
#  Follow (/follow <player>): spectator on their camera.
#  Sneak or /follow to stop; you get your game mode back.
# ------------------------------------------------------------
follow:
  # On stopping, go back to where you started (false = you stay where they are).
  return-on-stop: false
  # Vanished while following (in spectator you would show in the tab list).
  vanish: true

# ------------------------------------------------------------
#  Alerts for the staff (each one turns them off with /alerts)
# ------------------------------------------------------------
alerts:
  ores:
    # Warns when someone finds a vein of these blocks.
    enabled: false
    blocks: [DIAMOND_ORE, DEEPSLATE_DIAMOND_ORE, ANCIENT_DEBRIS]
    # Worlds where it warns (empty = all).
    worlds: []

cps-test:
  seconds: 10

knockback-test:
  horizontal: 0.4
  vertical: 0.36

chat:
  # Empty lines /clearchat sends.
  clear-lines: 120

# Tell the console and admins (permission roodystaff.update) when a new version is out
# on plugins.roody.es.
check-updates: true