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RoodyCompressor · Files

menus/status.yml

# ------------------------------------------------------------
#  RoodyCompressor · menus/status.yml — the player's own compressor (/compressor)
#  Where each button goes and with what item. Its texts (title, names, lores) are in
#  lang/<language>.yml under menus.status. After a change: /rcomp reload
#
#    rows: 1-6 · click-sound: "id volume pitch" ("" = none)
#    filler: item for the empty slots; filler.slots: all, bottom, top, border, none or a
#      list like "45-53"
#    buttons.<id>: slot (or slots: [3, 5] or "0-8"; -1 = hidden) and material ("auto" = the
#      one the plugin picks). Optional: amount, glow, custom-model-data, item-model (1.21.4+),
#      sound, and states.<state> with any of these for that state (on, off, current...).
#    lists.<id>: the slots of a list; previous-page / next-page show when it has more pages.
#    items: your own items (decoration, or buttons that run commands), for example:
#      rules:
#        slot: 8
#        material: PAPER
#        name: "&eRules"
#        lore: ["&7Click to read them"]
#        commands: ["[player] rules", "[close]"]
#      Commands: [player] ..., [console] ... ({player} = who clicks), [message] ...,
#      [sound] ..., [close]. Optional: permission (only shown to players who have it).
# ------------------------------------------------------------
rows: 5
filler:
  material: GRAY_STAINED_GLASS_PANE
  slots: all
click-sound: "ui.button.click 0.4 1.6"
lists:
  # the recipes the player has right now
  recipe: [19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32, 33, 34]
buttons:
  # auto = the item of their highest tier (a nether star when none); glows while it runs
  header:
    slot: 4
    material: auto
    states:
      running: {glow: true}
  # auto = what the recipe gives
  recipe: {material: auto}
  empty: {slot: 22, material: GRAY_DYE}
  previous-page: {slot: 27, material: ARROW}
  next-page: {slot: 35, material: ARROW}
  # only for players with roodycompressor.admin
  admin: {slot: 36, material: COMPARATOR}
  toggle:
    slot: 38
    material: GRAY_DYE
    states:
      "on": {material: LIME_DYE}
  compress-now: {slot: 39, material: HOPPER}
  close: {slot: 40, material: BARRIER}
  notifications: {slot: 41, material: OAK_SIGN}
  sound: {slot: 42, material: NOTE_BLOCK}
items:
  left:
    slot: 3
    material: RED_STAINED_GLASS_PANE
    name: " "
  right:
    slot: 5
    material: RED_STAINED_GLASS_PANE
    name: " "