RoodyCompressor
Languages and menus
languageinconfig.yml: the file oflang/the server speaks (en,es, or your own: copy one aslang/<code>.yml).per-player-language: true: each player gets messages, menus and notices in their Minecraft language whenlang/has it. The console uses the server language.- The lang file has every message, the menus' titles, names and lores, the pause reasons and the
/rcomp infoexplanations.&codes,&#RRGGBBand MiniMessage work; colours incolors({brand},{accent},{red}…). menus/<menu>.yml(status,tiers,tier,recipes,recipe,look,presets,settings,pick-tier,place,confirm): where each button goes and with which item (slot,material,glow,custom-model-data,item-model,sound), rows, filler, click sound, and your ownitems(decoration, or buttons that run[player]/[console]commands, send a[message], play a[sound]or[close]). New buttons of a new version are added by themselves.