RoodyMines v1.6.2 is outSee what’s new →
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RoodyMines

v1.6.2

Self-refilling mines with layers, per-block regeneration, rewards, holograms and a menu editor.

// Features
  • Reset by time, percentage, both, or manual
  • Per-block regeneration mode (mine never empties)
  • Layers by height and decimal block weights
  • Custom drops with Fortune, auto-pickup and auto-smelt
  • Rewards: commands, money, items, broadcasts, sounds
  • Holograms on top and on each side, boss bar and action bar
  • Per-player and per-mine stats with tops
  • Rank permission to mine or to enter
  • Automatic WorldGuard region so mines work inside protected spawns
  • Sand does not fall and ice leaves no water (optional)
  • Full menu editor, PlaceholderAPI support
// About

Everything you expect from a mine plugin — reset by time or percentage, weighted block mixes, custom drops with Fortune, warnings, players moved out before a reset — and much more.

Per-block regeneration turns each mined block into bedrock and brings the ore back a few seconds later: nobody is teleported and the mine is never empty, perfect for PvP zones. Add layers by height, rewards by chance or every X blocks, holograms on top and on every side, a boss bar inside, stats and tops, rank access, auto-pickup and auto-smelt.

Every option, rewards included, is edited from in-game menus. No plugin required; WorldEdit, WorldGuard, PlaceholderAPI and Vault are used when present.