RoodyPortals · Archivos
config.yml
# ------------------------------------------------------------
# RoodyPortals · config.yml
# Portals are in portals/<id>.yml and are edited in game with /rp (menus).
# Messages and menu texts: lang/<language>.yml. Menu layouts: menus/.
# After changing something: /rp reload
# ------------------------------------------------------------
# Language of messages and menus: the name of a file in lang/ (en, es, or your own).
language: en
# true = each player sees messages and menus in their Minecraft language when lang/ has
# that file (es_es.yml or es.yml...). Holograms use the language above.
per-player-language: false
# More names for /roodyportals. Example: [rp, portals]
command-aliases: [rp]
settings:
# Item of the wand that marks corners.
wand: BLAZE_ROD
# With the wand in hand, portals do not take you anywhere (to build in peace).
ignore-with-wand: true
# Largest portal, in blocks.
max-blocks: 5000
# Largest frame detected on its own (/rp create without the wand).
max-frame-blocks: 600
# Minimum seconds between any two portals for the same player (stops bouncing back and forth).
anti-bounce: 1
# Only admins can break or place blocks inside a portal.
protect: true
# Players in combat (RoodyPvP) cannot use portals: they are pushed back.
# Ops too; only players with roodyportals.bypass.combat skip it.
block-in-combat: true
servers:
# How a player is sent to another server:
# auto = with ajQueue if it is installed, otherwise direct
# direct = right away, through the BungeeCord channel (works on Velocity and BungeeCord)
# ajqueue = to the ajQueue queue (/queue <server>)
# command = the command below, run by the player
mode: auto
command: "queue {server}"
# If half a second later they are still in the portal (queue, server down...), push them back.
bounce-on-send: true
# How often the proxy is asked how many players each server has ({players}), in seconds.
player-count-refresh: 5
particles:
# How often the portals' particles show, in ticks (20 ticks = 1 s).
every-ticks: 5
# They only show when someone is this close or closer.
distance: 32
# Hologram above each portal (its lines are in the lang file: hologram.lines; each portal
# can have its own).
hologram:
# Height over the top of the portal.
height: 0.6
# normal (grey), none (no box), #RRGGBB or #AARRGGBB.
background: normal
# Values of new portals (and of whatever a portal does not have in its file).
defaults:
# {ID} = id in capitals, {id} = as it is.
name: "�FF3B&l{ID}"
# Block new portals are filled with (air = no fill).
fill: air
knockback: 0.8
requirements:
permission: ""
cost: 0
cooldown: 2
messages:
chat: ""
title: ""
subtitle: ""
actionbar: ""
no-permission: ""
effects:
sound: entity.enderman.teleport
enter-particles: PORTAL
ambient-particles: ""
ambient-amount: 4
commands: []
hologram:
enabled: true
# Tell the console and admins (permission roodyportals.update) when a new version is out
# on plugins.roody.es.
check-updates: true