RoodyPortals · Files
menus/fill.yml
# ------------------------------------------------------------
# RoodyPortals · menus/fill.yml — the block that fills the portal
# Where each button goes and with what item. Its texts (title, names, lores) are in
# lang/<language>.yml under menus.fill. After a change: /rp reload
#
# rows: 1-6 · click-sound: "id volume pitch" ("" = none)
# filler: item for the empty slots; filler.slots: all, bottom, top, border, none or a
# list like "45-53"
# buttons.<id>: slot (or slots: [3, 5] or "0-8"; -1 = hidden) and material ("auto" = the
# one the plugin picks). Optional: amount, glow, custom-model-data, item-model (1.21.4+),
# sound, and states.<state> with any of these for that state (on, off, current...).
# lists.<id>: the slots of a list; previous-page / next-page show when it has more pages.
# items: your own items (decoration, or buttons that run commands), for example:
# rules:
# slot: 8
# material: PAPER
# name: "&eRules"
# lore: ["&7Click to read them"]
# commands: ["[player] rules", "[close]"]
# Commands: [player] ..., [console] ... ({player} = who clicks), [message] ...,
# [sound] ..., [close]. Optional: permission (only shown to players who have it).
# ------------------------------------------------------------
rows: 4
filler:
material: GRAY_STAINED_GLASS_PANE
slots: all
click-sound: "ui.button.click 0.4 1.4"
# The fill in use is in the state "current".
buttons:
none:
slot: 10
material: GLASS
states:
current: {glow: true}
nether-portal:
slot: 11
material: OBSIDIAN
states:
current: {glow: true}
end-gateway:
slot: 12
material: ENDER_EYE
states:
current: {glow: true}
end-portal:
slot: 13
material: END_PORTAL_FRAME
states:
current: {glow: true}
water:
slot: 14
material: WATER_BUCKET
states:
current: {glow: true}
lava:
slot: 15
material: LAVA_BUCKET
states:
current: {glow: true}
light:
slot: 16
material: LIGHT
states:
current: {glow: true}
cobweb:
slot: 19
material: COBWEB
states:
current: {glow: true}
# auto = the block in use when it is another one (a chest otherwise)
other:
slot: 22
material: auto
states:
current: {glow: true}
back: {slot: 31, material: ARROW}
items: {}