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RoodyKits · Files

menus/kit-settings.yml

# ------------------------------------------------------------
#  RoodyKits · menus/kit-settings.yml — the settings of a kit (admins: the "settings" button
#  of the editor, or /kit settings <kit>). Texts: lang/<language>.yml under menus.kit-settings.
#  rows: 1-6. filler: the item of the empty slots (none = nothing) and which slots it fills
#  (all, border, top, bottom, or a list). buttons.<id>.slot: one slot, a list or "10-16"
#  (-1 = hidden). material: an item, or auto = the code's. Optional per button: amount,
#  custom-model-data, item-model, glow, sound, and "states" (changes for a state).
#  lists: the slots of the lists. items: your own items (decoration, or buttons that run
#  commands): my-item: {slot: 0, material: PAPER, name: "&eHi", commands: ["[player] spawn"]}
# ------------------------------------------------------------
rows: 5
filler:
  material: GRAY_STAINED_GLASS_PANE
  slots: all
click-sound: "ui.button.click 0.4 1.4"
buttons:
  info: {slot: 4, material: auto}
  name: {slot: 10, material: NAME_TAG}
  description: {slot: 11, material: WRITABLE_BOOK}
  icon: {slot: 12, material: auto}
  items: {slot: 13, material: CHEST}
  tiers: {slot: 14, material: IRON_CHESTPLATE}
  commands: {slot: 15, material: COMMAND_BLOCK}
  preview: {slot: 16, material: ENDER_EYE}
  permission:
    slot: 19
    material: TRIPWIRE_HOOK
    states:
      "on": {glow: true}
  cooldown: {slot: 20, material: CLOCK}
  uses: {slot: 21, material: REPEATER}
  price: {slot: 22, material: GOLD_INGOT}
  auto:
    slot: 23
    material: GRAY_DYE
    states:
      first-join: {material: LIME_DYE}
      join: {material: LIGHT_BLUE_DYE}
  drop: {slot: 24, material: HOPPER}
  slot: {slot: 25, material: ITEM_FRAME}
  delete:
    slot: 36
    material: TNT
    states:
      confirm: {material: TNT_MINECART}
  close: {slot: 40, material: BARRIER}
items: {}