RoodyKits · Files
menus/kit-settings.yml
# ------------------------------------------------------------
# RoodyKits · menus/kit-settings.yml — the settings of a kit (admins: the "settings" button
# of the editor, or /kit settings <kit>). Texts: lang/<language>.yml under menus.kit-settings.
# rows: 1-6. filler: the item of the empty slots (none = nothing) and which slots it fills
# (all, border, top, bottom, or a list). buttons.<id>.slot: one slot, a list or "10-16"
# (-1 = hidden). material: an item, or auto = the code's. Optional per button: amount,
# custom-model-data, item-model, glow, sound, and "states" (changes for a state).
# lists: the slots of the lists. items: your own items (decoration, or buttons that run
# commands): my-item: {slot: 0, material: PAPER, name: "&eHi", commands: ["[player] spawn"]}
# ------------------------------------------------------------
rows: 5
filler:
material: GRAY_STAINED_GLASS_PANE
slots: all
click-sound: "ui.button.click 0.4 1.4"
buttons:
info: {slot: 4, material: auto}
name: {slot: 10, material: NAME_TAG}
description: {slot: 11, material: WRITABLE_BOOK}
icon: {slot: 12, material: auto}
items: {slot: 13, material: CHEST}
tiers: {slot: 14, material: IRON_CHESTPLATE}
commands: {slot: 15, material: COMMAND_BLOCK}
preview: {slot: 16, material: ENDER_EYE}
permission:
slot: 19
material: TRIPWIRE_HOOK
states:
"on": {glow: true}
cooldown: {slot: 20, material: CLOCK}
uses: {slot: 21, material: REPEATER}
price: {slot: 22, material: GOLD_INGOT}
auto:
slot: 23
material: GRAY_DYE
states:
first-join: {material: LIME_DYE}
join: {material: LIGHT_BLUE_DYE}
drop: {slot: 24, material: HOPPER}
slot: {slot: 25, material: ITEM_FRAME}
delete:
slot: 36
material: TNT
states:
confirm: {material: TNT_MINECART}
close: {slot: 40, material: BARRIER}
items: {}