RoodyMines v1.6.2 is outSee what’s new →
RoodyMines

Layers, drops and rewards

  • Layers: rows with their own blocks (altura counts from the bottom, so moving the mine keeps them in place).
  • Drops: with vanilla: false only your custom drops fall; Fortune multiplies them like vanilla ores. Auto-pickup (XP too) and auto-smelt per mine.
  • Rewards by chance on every block, or every X blocks a player mines: commands, money (Vault), items, message, broadcast and sound. Create and test them from the menu (Dar ahora gives it to you).
recompensas:
  - { probabilidad: 1, comandos: ["crates key give {jugador} mina 1"], mensaje: "&aYou found a key!" }
  - { probabilidad: 100, bloques: [DIAMOND_ORE], dinero: 50 }
  - { cada: 1000, anuncio: "&e{jugador} &7has mined &f{cantidad} &7blocks in {mina-nombre}&7.", items: ["DIAMOND 5"] }

Reward variables: {jugador} (player) {mina} {mina-nombre} {bloque} {cantidad} (amount).