RoodyMines
Languages and menus
languageinconfig.yml: the file oflang/the server speaks (en,es, or your own: copy one aslang/<code>.yml).per-player-language: true: each player gets messages, menus and bars in their Minecraft language whenlang/has it. Holograms and the console use the server language.- The lang file has every message, the menus' titles, names and lores, the hologram lines and bars (
hologram.lines,bar.*) and the{state}text of each mode (states.*). menus/<menu>.yml: where each button goes and with which item (slot,material,glow,custom-model-data,item-model,sound), rows, filler, click sound, and your ownitems(decoration, or buttons that run[player]/[console]commands, send a[message], play a[sound]or[close]). New buttons of a new version are added by themselves.