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config.yml

# ------------------------------------------------------------
#  RoodyPvP · config.yml
#  Messages, the action bar and the boss bars: lang/<language>.yml.
#  After changing something: /rpvp reload
# ------------------------------------------------------------

# Language of messages, action bars and boss bars: the name of a file in lang/ (en, es, or your
# own). The death message and the console use this language.
language: en
# true = each player sees them in their Minecraft language when lang/ has that file (es_es.yml
# or es.yml...).
per-player-language: false

# More names for each command. If another plugin already uses a name, that plugin keeps it;
# ours still works as /roodypvp:<name>. Add them to in-combat.allowed-commands too.
command-aliases:
  pvp: []
  combat: [ct, combattag]
  roodypvp: [rpvp]

combat:
  # Seconds in combat since the last hit (given or taken).
  seconds: 15
  # Players in combat glow (they can be seen through walls).
  glow: true
  # Entering combat closes the inventory you have open.
  close-inventory: true
  # Throwing an ender pearl or a wind charge in combat renews the time.
  pearl-renews: true
  wind-charge-renews: true
  # Nobody enters combat here.
  excluded-worlds: []
  # WorldGuard regions where nobody enters combat (arenas, duels...).
  excluded-regions: []
  # Potions (thrown or lingering) that put in combat whoever throws them and whoever they hit.
  harmful-potions: [slowness, mining_fatigue, nausea, blindness, hunger, weakness, poison, wither, glowing, levitation, unluck, bad_omen, infested, instant_damage]
  # When hitting or being hit:
  on-hit:
    # take flight (/fly) away from both.
    remove-fly: true
    # take Essentials' god mode away from whoever hits.
    remove-god-mode: true
    # put whoever hits in creative into survival.
    remove-creative: true

display:
  # Their texts are in the lang file (combat-actionbar, combat-bossbar).
  actionbar:
    enabled: true
    # The {bar} of the text.
    bar:
      symbol: "▊"
      total: 20
      full: "&#FF6B61"
      empty: "&8"
  bossbar:
    enabled: true
    # PINK, BLUE, RED, GREEN, YELLOW, PURPLE or WHITE
    color: RED

in-combat:
  # Teleports not allowed in combat. COMMAND = /spawn, /home, /tpa, /warp...
  # Those of other plugins (PLUGIN: the staff's freeze...) are allowed. RoodyPortals' portals
  # cannot be used in combat: RoodyPortals checks the roodypvp.combat metadata.
  blocked-teleports: [COMMAND, NETHER_PORTAL, END_PORTAL, END_GATEWAY]
  # Commands that can be used in combat (no others).
  allowed-commands: [tell, msg, w, r, reply, combat, ct, combattag, pvp]
  # Also, for whoever has the permission below (RoodyStaff's staff):
  allowed-staff-commands: [staff, sm, vanish, v, freeze, ss, sschat, ssc, sshistory, sshist, follow, spec, inspector, insp, invsee, endersee, note, notes, alerts, clearchat, cc, mutechat, slowchat, roodystaff, rstaff, rpvp, roodypvp]
  staff-permission: roodystaff.mod
  # Cooldown of an item (seconds) while you are in combat.
  combat-cooldowns:
    ENDER_PEARL: 5
    WIND_CHARGE: 1
  # Cooldown always, out of combat too.
  always-cooldowns:
    GOLDEN_APPLE: 30
    ENCHANTED_GOLDEN_APPLE: 60

combat-log:
  # Leaving the server in combat (/lobby or being kicked too): you die, drop your things
  # and the kill is your enemy's. A server restart does not count, and players frozen by
  # the staff are not punished (the staff deals with that).
  kill: true
  drop-inventory: true
  drop-experience: true
  # Also when you are kicked from the server in combat.
  punish-kicks: true
  # Tell everyone (announce-combat-log in the lang file).
  announce: true
  # Console commands: {player} {enemy}
  commands: []
  # Write it down in combat-log.log.
  log-file: true

protections:
  newbies:
    # New players cannot hit or be hit by other players during their first minutes of
    # play (only the time online counts).
    enabled: true
    seconds: 600
    # They can take it off sooner with /pvp on.
    can-end: true
    bossbar: true
  # Nobody can hit you for these seconds after respawning (if you hit, it ends).
  respawn-seconds: 3
  # Wait between /pvp on and /pvp off (needs roodypvp.toggle).
  toggle-cooldown-seconds: 15

anti-escape:
  # In combat nobody can enter a safe zone (a WorldGuard region with pvp: deny): it pushes
  # you back out.
  enabled: true
  push: 1.2
  # Not with an ender pearl or a chorus fruit either.
  block-pearls: true
  # Shows (only to you) a glass wall at the border of the safe zones nearby.
  # Only for cuboid regions.
  barrier:
    enabled: true
    block: RED_STAINED_GLASS
    radius: 6

deaths:
  # Respawn without the death screen.
  instant-respawn: true
  # Dying in combat some other way (fall, lava, void...) gives the kill to your last enemy.
  death-in-combat-counts: true
  # Only your killer can pick up what you drop for these seconds (0 = anyone).
  protect-loot-seconds: 20
  # Killing the same player many times in a row.
  anti-abuse:
    enabled: true
    max: 5
    seconds: 20
    # {player} = the killer, {victim}
    commands:
      - "kick {player} &cDon't abuse kills."
  # Console commands on every kill: {player} = the killer, {victim}
  kill-commands: []

staff:
  # Whoever has one of these metadata never enters combat nor has restrictions: vanished
  # (vanish of RoodyStaff, Essentials...), and RoodyStaff's staff mode and /follow. The
  # RoodyStaff names work with both its 1.x and 2.0 names.
  exempt-metadata: [vanished, roodystaff.staff-mode, roodystaff.following]
  # Frozen (RoodyStaff): leaves combat and is not punished for leaving.
  frozen-metadata: roodystaff.frozen

# Tell the console and admins (permission roodypvp.update) when a new version is out
# on plugins.roody.es.
check-updates: true