RoodyCondenser
Concepts
- Items: a material (the plain item, unnamed), an item written like in
/give(with name, lore…) or one saved from your hand with/rcond item. Matching is exact, so a plain ore is never confused with a coin of the same material;comparar: nombreonly checks material and name. - Recipes:
<amount>of one item become<da>(1) of another. They run inconfig.ymlorder, so a chain written bottom-up climbs all the way in one go. - Condensers: permission, worlds, WorldGuard regions where it works (
mina-*wildcards;[]= anywhere) and excluded regions. A player uses the recipes of every condenser that applies where they are.