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RoodyCondenser

Concepts

  • Items: a material (the plain item, unnamed), an item written like in /give (with name, lore…) or one saved from your hand with /rcond item. Matching is exact, so a plain ore is never confused with a coin of the same material; comparar: nombre only checks material and name.
  • Recipes: <amount> of one item become <da> (1) of another. They run in config.yml order, so a chain written bottom-up climbs all the way in one go.
  • Condensers: permission, worlds, WorldGuard regions where it works (mina-* wildcards; [] = anywhere) and excluded regions. A player uses the recipes of every condenser that applies where they are.