RoodyAbilities · Files
lang/en.yml
# ------------------------------------------------------------
# RoodyAbilities · lang/en.yml
# Every message, the menu and how the ability items look. {prefix} is the prefix below and
# {accent}, {red}... the colours of "colors". A message set to "" is not sent.
# & codes, &#RRGGBB and MiniMessage tags (<gradient>, <bold>...) all work.
# Copy this file as lang/<code>.yml to make another language (language: <code> in config.yml).
# ------------------------------------------------------------
prefix: "{accent}&lABILITIES &8&l» &f"
colors:
accent: "&#FF7DFF"
# --- using them
used: "{prefix}&7You used {name}&7."
used-uses: "{prefix}&7You used {name}&7. &8(&f{uses}&7/{max} uses left&8)"
worn-out: "{prefix}&7Your {name} &7is worn out: it has no uses left."
used-on-you: "{prefix}&f{player} &7used {name} &7on you."
cooldown: "{red}⏳ &f{name} &7on cooldown: &f{seconds} s"
global-cooldown: "{red}⏳ &7Wait &f{seconds} s &7to use another ability."
safe-zone: "{prefix}&cAbilities cannot be used here."
target-protected: "{prefix}&cYou cannot use it on that player."
world: "{prefix}&cAbilities cannot be used in this world."
disabled: "{prefix}&cThis ability is disabled."
no-permission-use: "{prefix}&cYou cannot use abilities."
hit-info: "{prefix}&7Hit a player with {name} &7to use it."
nobody-near: "{prefix}&cThere is no enemy nearby."
area-done: "{prefix}&7{name} &7reached &f{amount} &7player(s)."
# --- each type
switcher-too-far: "{prefix}&cThey are too far (more than &f{distance} &cblocks)."
switched: "{prefix}&7You swapped places with &f{player}&7."
trap-no-room: "{prefix}&cThe cage does not fit there."
trapped: "{prefix}&cYou are trapped for {seconds} s!"
ninja-nobody: "{prefix}&cNobody has hit you in the last &f{seconds} s&c."
ninja-wait: "{prefix}&7You appear behind &f{player} &7in &f{seconds} s&7..."
ninja-warning: "{prefix}&f{player} &7will appear behind you in &f{seconds} s&7."
ninja-arrived: "{prefix}&7You appeared behind &f{player}&7."
ninja-failed: "{prefix}&f{player} &cis out of your reach now. &7Your star was not spent."
anti-pearl-warning: "{prefix}&cYou cannot throw pearls for &f{seconds} s&c."
anti-pearl-blocked: "{red}✘ &fYou cannot throw pearls: &7{seconds} s"
frozen: "{prefix}&bYou are frozen for {seconds} s!"
rewind-nothing: "{prefix}&cYou have not thrown a pearl in the last &f{seconds} s&c."
rewind-done: "{prefix}&7You went back to where you threw your pearl."
lightning-nobody: "{prefix}&cYou are not looking at any player (up to &f{range} &cblocks)."
scrambled: "{prefix}&cYour hotbar has been shuffled!"
# --- /abilities
menu-empty: "{prefix}&7There are no abilities yet."
# --- /rabilities
help:
- "{prefix}&7Commands:"
- " &8▪ &f/rabilities give <player> <ability> [amount] &8· &7gives the item"
- " &8▪ &f/rabilities list &8· &7every ability"
- " &8▪ &f/rabilities reset <player> &8· &7clears their cooldowns"
- " &8▪ &f/rabilities reload"
given: "{prefix}&aYou gave &f{amount}x {name} &ato &f{player}&a."
received: "{prefix}&7You received &f{amount}x {name}&7."
unknown-ability: "{prefix}&cThere is no ability &f{id}&c."
ability-disabled: "{prefix}&cThe ability &f{id} &cis disabled (enabled: false)."
unknown-player: "{prefix}&c&f{player} &cis not online."
bad-amount: "{prefix}&cThe amount has to be a number from 1 to 2304."
list-header: "{prefix}&7Abilities &8(&f{total}&8)&7:"
list-line: " &8▪ {state} &f{id} &8· {name} &8· &7{type}, {cooldown} s"
list-enabled: "&a✔"
list-disabled: "&c✘"
reloaded: "{prefix}&aReloaded: &f{total} &aabilities &7({warnings} warnings in the console)."
reload-failed: "{prefix}&cA file has a format error; nothing changed (check the console)."
reset-done: "{prefix}&aCooldowns of &f{player} &areset."
players-only: "{prefix}&cOnly a player can use this."
usage: "{prefix}&cUsage: &f{usage}"
no-permission: "{prefix}&cYou don't have permission."
# ------------------------------------------------------------
# How each item looks (always in the server language: an item looks the same for
# everyone). {color} {name} {NAME} {description} (its lines of abilities.yml, one line
# each), {cooldown} and {how} (the text of "how" below for the way it is used).
# ------------------------------------------------------------
item:
name: "&8▪ {color}&l{NAME}"
lore:
- "&8ᴀʙɪʟɪᴛʏ"
- ""
- "{description}"
- ""
- "&7 {color}⏳ &fCooldown: &7{cooldown}"
- ""
- "&7 (( &f&o{how} &7))"
# Uses line, put under the cooldown one in the abilities with 'uses' (abilities.yml).
# {uses} = the ones left, {max} = the ones it comes with.
uses-line: "&7 {color}⚒ &fUses: &7{uses}/{max}"
how:
click: "Right click to use it"
hit: "Hit a player with it"
throw: "Right click to throw it"
fish: "Throw it and reel it in hooked"
menus:
# /abilities: every enabled ability and your cooldown
abilities:
title: "Menu | Abilities"
# Each ability as it is given ({item} = its own name); these lines go after its lore.
# {state} = ready or waiting below.
ability:
name: "{item}"
lore:
- ""
- "{state}"
# {color} of the ability
ready: "&7 {color}✔ &fYour cooldown: &7Ready"
# {seconds}
waiting: "&7 {red}⏳ &fYour cooldown: &7{seconds} s"
close:
name: "&8▪ {red}&lCLOSE"
lore:
- ""
- "&7 Closes this menu."
- ""
- "&7 (( &f&oClick to {red}&oclose &7))"