RoodyVanishZones · Files
lang/en.yml
# ------------------------------------------------------------
# RoodyVanishZones · lang/en.yml
# Every message and menu text. {prefix} is the prefix below and {brand}, {accent}, {red}...
# the colours of "colors". A message set to "" is not sent.
# & codes, &#RRGGBB and MiniMessage tags (<gradient>, <bold>...) all work.
# Copy this file as lang/<code>.yml to make another language (language: <code> in config.yml).
# ------------------------------------------------------------
prefix: "{brand}&lVANISH &8&l» &f"
colors:
# Brand colour of the plugin.
brand: "&#B58CFF"
help:
- ""
- "{brand}&lROODYVANISHZONES &8&l» &7Vanish zones"
- " &8▪ &f/{command} &7· menu with every zone (everything can be done there)"
- " &8▪ &f/{command} wand &7· or &f/{command} pos1 &7and &fpos2 &7(or WorldEdit)"
- " &8▪ &f/{command} create <id> &7· a zone from the selection"
- " &8▪ &f/{command} create <id> worldguard <region> &7· a zone that follows a region"
- " &8▪ &f/{command} set <id> <option> <value> &7· &f/{command} edit <id>"
- " &8▪ &f/{command} list &7· &f/{command} info <id> &7· &f/{command} show <id> &7· &f/{command} tp <id>"
- " &8▪ &f/{command} redefine <id> &7· &f/{command} delete <id>"
- " &8▪ &f/{command} bypass [player] &7· see everyone and be seen by everyone"
- " &8▪ &f/{command} check <player> &7· who they see and who sees them"
- " &8▪ &f/{command} reload"
- ""
usage-bypass: "{prefix}&7Usage: &f/{command} bypass"
usage-zone: "{prefix}&7Usage: &f/vz {sub} <zone>"
usage-create: "{prefix}&7Usage: &f/vz create <id> &7(selection) or &f/vz create <id> worldguard <region>"
usage-set: "{prefix}&7Usage: &f/vz set <zone> <option> <value>&7. Options: &f{options}"
usage-check: "{prefix}&7Usage: &f/vz check <player>"
no-permission: "{prefix}{red}You don't have permission to use this."
players-only: "{prefix}{red}Only players can do this."
player-not-found: "{prefix}{red}&f{player} {red}is not online."
unknown-zone: "{prefix}{red}There is no zone &f{zone}{red}. &7/vz list"
bad-id: "{prefix}{red}'&f{zone}{red}' cannot be an id: lower case letters, numbers, - and _ (up to 32)."
zone-exists: "{prefix}{red}The zone &f{zone} {red}already exists."
created: "{prefix}&aZone &f{zone} &acreated &7({size} in {world})&a. &7Its options: &f/vz edit {zone}"
created-region: "{prefix}&aZone &f{zone} &acreated: it follows the WorldGuard region &f{region} &7({world})&a."
deleted: "{prefix}&7Zone &f{zone} &7deleted."
redefined: "{prefix}&aZone &f{zone} &aredefined &7({size} in {world})&a."
set-done: "{prefix}&a{zone}: &f{option} &7= &f{value}"
bad-option: "{prefix}{red}That option does not exist. Options: &f{options}"
bad-value: "{prefix}{red}'&f{value}{red}' is not a valid value for that option."
reloaded: "{prefix}&aReloaded: &f{zones} &azones."
reload-failed: "{prefix}{red}A file has a format error: nothing was reloaded. Check the console."
warnings: "{prefix}{yellow}{warnings} warnings: they are in the console."
wand:
name: "{brand}&lVanish zone wand"
lore:
- "&7Left click a block: &fcorner 1"
- "&7Right click a block: &fcorner 2"
- "&7Then &f/vz create <id>"
wand-given: "{prefix}&7Wand in your inventory. &fLeft click &7= corner 1, &fright click &7= corner 2."
corner: "{prefix}&7Corner &f{n}&7: &f{x} {y} {z} &8(size {size})"
missing-corner: "{prefix}{red}Corner &f{n} {red}is missing."
selection-other-world: "{prefix}{red}Both corners have to be in the same world."
no-selection: "{prefix}{red}Select the zone first: &f/vz wand &7(or /vz pos1 and pos2, or WorldEdit)."
no-worldguard: "{prefix}{red}WorldGuard is not installed."
no-region: "{prefix}{red}There is no WorldGuard region &f{region} {red}in &f{world}{red}."
list-empty: "{prefix}&7There are no zones yet. &f/vz wand &7and &f/vz create <id>"
list-header: "{prefix}&7Zones: &f{count}"
list-entry: " &8▪ &f{zone} &7({name}) &8· &7{where} &8· &f{players} &7inside &8· {state}"
where-box: "{world} {from} → {to} ({size})"
where-region: "WorldGuard {region} ({world})"
info:
- ""
- "{brand}&l{name} &8({zone})"
- " &8▪ &7Where: &f{where}"
- " &8▪ &7State: {state} &8· &7Priority: &f{priority} &8· &7Players inside: &f{players}"
- " &8▪ &7Inside see each other: {see-each-other}"
- " &8▪ &7Inside see outside: {see-outside} &8· &7Seen from outside: {seen-from-outside}"
- " &8▪ &7Exceptions: {exceptions} &8· &7PvP between hidden: {pvp} &8· &7Notice: &f{notify}"
- ""
bypass-on: "{prefix}&aBypass on: &7you see everyone and everyone sees you."
bypass-off: "{prefix}&7Bypass off: the zones work for you again."
bypass-other: "{prefix}&7Bypass of &f{player}&7: {state}"
check:
- ""
- "{brand}&l{player}"
- " &8▪ &7Zone: &f{zone}"
- " &8▪ &7Sees everyone (staff): {sees-all} &8· &7Bypass: {bypass}"
- " &8▪ &7Does not see &f({hidden-count})&7: &f{hidden}"
- " &8▪ &7Not seen by &f({hidden-from-count})&7: &f{hidden-from}"
- ""
show-started: "{prefix}&7Border of &f{zone} &7for &f{seconds} &7seconds."
show-failed: "{prefix}{red}That zone is not in your world (&f{world}{red}) or its WorldGuard region is gone."
teleported: "{prefix}&7Teleported to &f{zone}&7."
# Entering and leaving a zone (the zone's own text wins). {zone} = its name.
zone-enter: "{brand}Vanish zone &f{zone}"
zone-leave: "&7You left &f{zone}"
# Typing in chat from the menu.
ask-name: "{prefix}&7Type the &fname &7of the zone in chat."
ask-message: "{prefix}&7Type the &fmessage &7in chat ({zone} = the zone's name)."
words:
enable: "enable"
disable: "disable"
notify-none: "none"
notify-chat: "chat"
notify-actionbar: "action bar"
notify-title: "title"
menus:
# /vz: every zone
zones:
title: "Vanish zones ({count})"
zone:
name: "&8▪ {brand}&l{name}"
lore:
- "&8ᴢᴏɴᴇ"
- ""
- " &8▪ &7Id: &f{id}"
- " &8▪ &7Where: &f{where}"
- " &8▪ &7State: {state} &8· &7Players inside: &f{players}"
- " &8▪ &7Inside see each other: {see-each-other}"
- " &8▪ &7See outside: {see-outside} &8· &7Seen from outside: {seen-from-outside}"
- ""
- "&8 ⏵ &fLeft click&7: edit"
- "&8 ⏵ &fRight click&7: go there"
- "&8 ⏵ &fShift + click&7: show its border"
empty:
name: "&8▪ {red}&lNO ZONES"
lore:
- ""
- "&7Take the &fwand&7, mark two corners"
- "&7and type &f/vz create <id>&7."
how-to:
name: "&8▪ {accent}&lHOW TO MAKE A ZONE"
lore:
- "&8ʜᴇʟᴘ"
- ""
- " &71. &f/vz wand &7(or a WorldEdit selection)"
- " &72. Left and right click two corners"
- " &73. &f/vz create <id>"
- ""
- " &7A WorldGuard region: &f/vz create <id> worldguard <region>"
- " &7or &f/rg flag <region> vanish-region allow"
wand:
name: "&8▪ {accent}&lWAND"
lore:
- ""
- "&7 (( &f&oClick to {accent}&oget it &7))"
bypass:
name: "&8▪ {accent}&lYOUR BYPASS &8({status}&8)"
lore:
- "&8ʏᴏᴜ"
- ""
- " &7On: you see everyone and"
- " &7everyone sees you, in any zone."
- ""
- "&7 (( &f&oClick to {accent}&o{toggle} &7))"
reload:
name: "&8▪ {accent}&lRELOAD"
lore:
- ""
- " &7config.yml, lang/, menus/ and zones.yml"
- ""
- "&7 (( &f&oClick to {accent}&oreload &7))"
# /vz edit <id>: one zone
zone:
title: "Zone {name}"
info:
name: "&8▪ {brand}&l{name}"
lore:
- "&8ᴢᴏɴᴇ {id}"
- ""
- " &8▪ &7Where: &f{where}"
- " &8▪ &7State: {state} &8· &7Players inside: &f{players}"
- " &8▪ &7Priority: &f{priority}"
enabled:
name: "&8▪ {accent}&lZONE ON &8({status}&8)"
lore:
- ""
- " &7Off, it hides nobody."
- ""
- "&7 (( &f&oClick to {accent}&o{toggle} &7))"
see-each-other:
name: "&8▪ {accent}&lINSIDE SEE EACH OTHER &8({status}&8)"
lore:
- "&8ʀᴜʟᴇ"
- ""
- " &7The players inside this zone"
- " &7see each other."
- ""
- "&7 (( &f&oClick to {accent}&o{toggle} &7))"
see-outside:
name: "&8▪ {accent}&lINSIDE SEE OUTSIDE &8({status}&8)"
lore:
- "&8ʀᴜʟᴇ"
- ""
- " &7The players inside see the"
- " &7players outside the zone."
- ""
- "&7 (( &f&oClick to {accent}&o{toggle} &7))"
seen-from-outside:
name: "&8▪ {accent}&lSEEN FROM OUTSIDE &8({status}&8)"
lore:
- "&8ʀᴜʟᴇ"
- ""
- " &7The players outside see the"
- " &7players inside the zone."
- ""
- "&7 (( &f&oClick to {accent}&o{toggle} &7))"
exceptions:
name: "&8▪ {accent}&lEXCEPTIONS &8({status}&8)"
lore:
- "&8ʀᴜʟᴇ"
- ""
- " &7Teammates (&f{team}&7) and the groups"
- " &7of config.yml (&f{groups}&7) still"
- " &7see each other here."
- ""
- "&7 (( &f&oClick to {accent}&o{toggle} &7))"
pvp:
name: "&8▪ {accent}&lPVP BETWEEN HIDDEN &8({status}&8)"
lore:
- ""
- " &7Players who cannot see each"
- " &7other can hurt each other."
- ""
- "&7 (( &f&oClick to {accent}&o{toggle} &7))"
notify:
name: "&8▪ {accent}&lNOTICE &8({notify}&8)"
lore:
- ""
- " &7How entering and leaving is"
- " &7shown: none, chat, action bar, title."
- ""
- "&7 (( &f&oLeft/right click to {accent}&ochange &7))"
enter-message:
name: "&8▪ {accent}&lENTER MESSAGE"
lore:
- ""
- " &f{message}"
- ""
- "&8 ⏵ &fLeft click&7: type it"
- "&8 ⏵ &fRight click&7: the default one"
leave-message:
name: "&8▪ {accent}&lLEAVE MESSAGE"
lore:
- ""
- " &f{message}"
- ""
- "&8 ⏵ &fLeft click&7: type it"
- "&8 ⏵ &fRight click&7: the default one"
default-message: "&7(the one of the lang file)"
priority:
name: "&8▪ {accent}&lPRIORITY &8({priority}&8)"
lore:
- ""
- " &7Where zones overlap, the one"
- " &7with the highest priority rules."
- ""
- "&8 ⏵ &fLeft/right click&7: +1 / -1"
- "&8 ⏵ &fShift + click&7: +10 / -10"
name:
name: "&8▪ {accent}&lNAME &8({name}&8)"
lore:
- ""
- "&8 ⏵ &fLeft click&7: type it"
- "&8 ⏵ &fRight click&7: the id"
show:
name: "&8▪ {accent}&lSHOW THE BORDER"
lore:
- ""
- "&7 (( &f&oClick to {accent}&osee it &7))"
teleport:
name: "&8▪ {accent}&lGO THERE"
lore:
- ""
- "&7 (( &f&oClick to {accent}&oteleport &7))"
redefine:
name: "&8▪ {accent}&lREDEFINE"
lore:
- ""
- " &7Now: &f{where}"
- ""
- "&8 ⏵ &fLeft click&7: use your selection"
- "&8 ⏵ &fRight click&7: get the wand"
delete:
name: "&8▪ {red}&lDELETE"
lore:
- ""
- "&7 (( &f&oShift + right click to {red}&odelete &7))"
states:
confirm:
name: "&8▪ {red}&lCLICK AGAIN TO DELETE"
lore:
- ""
- "&7 (( &f&oShift + right click {red}&oagain &7))"